The Abilities

Abilities are a part of the Subtle Body of the player. They change depending on the race in which the player decides to take birth. They are aquired by spending Karma Points.

The abilities vary for each race and class but are built around 5 gross and 3 subtle elements. Most of the seen powers will be based around Air, Fire, Water and Earth, higher living entities will have access to Ether. The Mind element will provide the means to combine previous elements, or have a more subtle ifluence. The element of Intelligence will improve the already known abilities and the element of False Ego will add customization to the abilities.

For example giving access to player over the particle system of a specific ranged attack. For example if the player's character has fire breath, with this element he will be able to change the fire breath's length, duration, arc, the way its generated in a very interactive way. Instead of having a fixed particle effect, let the player decide how the effect plays, within reasonable and balanced gameplay boundaries.